Real-time computer graphics
This lecture ...
- Will focus on visualization of 3D scenes
- Will show you what are current topics
- Will improve your skills in
- OpenGL
- Computational geometry
- Algorithms and data structures
D-E-A-D-L-I-N-E-S
- Animators team (Axx): deadline 14.12.2015 the last lecture
- Show your animation, how far have you made it. It should be 30% of the work done, otherwise your team gets Fx.
- Coders team (Cxx): deadline 17.12.2015 the last exercise
- Show the short DEMO of your project, how far have you made it. It should be 30% of the work done, otherwise your team gets Fx.
What you Need to Pass
- Attend lessons. All lessons attended is +0 points. Four and more missed is Fx.
- Show your project (mandatory, 60 points). See later.
- Solve all homework problems (mandatory each one >=30%, 40 points)
- Pass oral/written exam: (optional, +0 .. +20 points) If you feel you are better, convince me ! You can get +20 points max.
- Summary
- Attendance = +0 or -100 (Fx)
- Homework = +40..+12 or 12..0 (Fx)
- Project = +60..0
- Oral/written exam optional = +20..0
- Grades
- A = 92-100
- B = 84-91
- C = 76-83
- D = 68-75
- E = 60-67
- Fx = 0-59