RealTimeComputerGraphics: Rozdiel medzi revíziami
Riadok 27: | Riadok 27: | ||
=== Lesson01 "Introduction to Computer Graphics" === | === Lesson01 "Introduction to Computer Graphics" === | ||
− | |||
* Introduction to Computer Graphics | * Introduction to Computer Graphics | ||
* Common techniques | * Common techniques |
Verzia zo dňa a času 16:04, 5. február 2016
Real-time computer graphics
Obsah
This lecture ...
- Will focus on visualization of 3D scenes
- Will show you what are current topics
- Will improve your skills in
- OpenGL
- Computational geometry
- Algorithms and data structures
What you Need to Pass
- Show your project (70%).
- Pass oral exam: (30%, min. 15 points).
- Grades
- A = 92-100
- B = 84-91
- C = 76-83
- D = 68-75
- E = 60-67
- Fx = 0-59
Lesson01 "Introduction to Computer Graphics"
- Introduction to Computer Graphics
- Common techniques
- Cutting edge tools and packages
- State of the Art
- Lecture schedule
- "Terms and conditions" of this lecture
- Lecture notes: lesson01.pdf