RealTimeComputerGraphics: Rozdiel medzi revíziami

Riadok 28: Riadok 28:
 
== LESSONS ==
 
== LESSONS ==
  
=== Lesson01 "Introduction to Computer Graphics" ===
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=== Lesson00 "Introduction to Computer Graphics" ===
 
* Introduction to Computer Graphics
 
* Introduction to Computer Graphics
 
* Common techniques
 
* Common techniques
Riadok 35: Riadok 35:
 
* Lecture schedule
 
* Lecture schedule
 
* "Terms and conditions" of this lecture
 
* "Terms and conditions" of this lecture
* Lecture notes: [[media:ca15_lesson01.pdf|lesson01.pdf]]
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* Lecture notes: [[media:Lecture0.pdf|Lecture0.pdf]]
  
  

Verzia zo dňa a času 15:20, 16. február 2016

Real-time computer graphics

This lecture ...

  • Will focus on visualization of 3D scenes
  • Will show you what are current topics
  • Will improve your skills in
    • OpenGL
    • Computational geometry
    • Algorithms and data structures


What you Need to Pass

  • Show your project (70%).
  • Pass oral exam: (30%, min. 15 points).


  • Grades
    • A = 92-100
    • B = 84-91
    • C = 76-83
    • D = 68-75
    • E = 60-67
    • Fx = 0-59

LESSONS

Lesson00 "Introduction to Computer Graphics"

  • Introduction to Computer Graphics
  • Common techniques
  • Cutting edge tools and packages
  • State of the Art
  • Lecture schedule
  • "Terms and conditions" of this lecture
  • Lecture notes: Lecture0.pdf



EXCERCISES