RealTimeComputerGraphics: Rozdiel medzi revíziami

Riadok 11: Riadok 11:
 
** Algorithms and data structures
 
** Algorithms and data structures
  
 
== D-E-A-D-L-I-N-E-S ==
 
* Animators team (Axx): <b>deadline 14.12.2015 the last lecture</b>
 
** Show your animation, how far have you made it. It should be 30% of the work done, otherwise your team gets Fx.
 
* Coders team (Cxx): <b>deadline 17.12.2015 the last exercise</b>
 
** Show the short DEMO of your project, how far have you made it. It should be 30% of the work done, otherwise your team gets Fx.
 
  
 
== What you Need to Pass ==
 
== What you Need to Pass ==
  
* Attend lessons. All lessons attended is +0 points. Four and more missed is Fx.
+
* Show your project (70%).
* Show your project (mandatory, 60 points). See later.
+
* Pass oral exam: (30%, min. 15 points).
* Solve all homework problems (mandatory each one >=30%, 40 points)
+
 
* Pass oral/written exam: (optional, +0 .. +20 points) If you feel you are better, convince me ! You can get +20 points max.
+
* Summary
+
** Attendance = +0 or -100 (Fx)
+
** Homework = +40..+12 or 12..0 (Fx)
+
** Project = +60..0
+
** Oral/written exam optional = +20..0
+
  
 
* Grades
 
* Grades

Verzia zo dňa a času 15:59, 5. február 2016

Real-time computer graphics

This lecture ...

  • Will focus on visualization of 3D scenes
  • Will show you what are current topics
  • Will improve your skills in
    • OpenGL
    • Computational geometry
    • Algorithms and data structures


What you Need to Pass

  • Show your project (70%).
  • Pass oral exam: (30%, min. 15 points).


  • Grades
    • A = 92-100
    • B = 84-91
    • C = 76-83
    • D = 68-75
    • E = 60-67
    • Fx = 0-59