Martin Madaras/en: Rozdiel medzi revíziami
Riadok 8: | Riadok 8: | ||
| room = M-113 | | room = M-113 | ||
| email = madaras[[Image:zavinac.gif|@]]fmph.uniba.sk | | email = madaras[[Image:zavinac.gif|@]]fmph.uniba.sk | ||
− | | web = http:// | + | | web = http://www.sccg.sk/~madaras |
| info = | | info = | ||
Riadok 15: | Riadok 15: | ||
1-AIN-535: [[Modelling and Rendering Techniques]] - Practical lessons | 1-AIN-535: [[Modelling and Rendering Techniques]] - Practical lessons | ||
− | 2-MPG-102: [[Computer Graphics (2)]] - Practical lessons | + | 2-MPG-102: [[Computer Graphics 2|Computer Graphics (2)]] - Practical lessons |
1-AIN-230: [[Project 1|Project (1)]] | 1-AIN-230: [[Project 1|Project (1)]] |
Verzia zo dňa a času 11:21, 17. jún 2011
Martin Madaras
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Teaching
1-AIN-535: Modelling and Rendering Techniques - Practical lessons
2-MPG-102: Computer Graphics (2) - Practical lessons
1-AIN-230: Project (1)
1-AIN-260: Project (2)
Research
Procedural Modeling of Character Models / Organic Modeling
Mesh Deformations / Skeleton Based Deformations
Real-time rendering of Organic Structures and Characters
Mesh GPU Tesselation and Displacement Maps
Skeleton Texture Mapping
Publications
(2011) Concept of Skeleton Texture Mapping, poster in Eurographics
(2010) Skeleton Extraction from Mesh for Easy Skinning Animation, in HC
(2010) Extraction of Skinning Data by Mesh Contraction with Collada 1.5 Support, in CESCG