RealTimeComputerGraphics: Rozdiel medzi revíziami
Riadok 25: | Riadok 25: | ||
** E = 60-67 | ** E = 60-67 | ||
** Fx = 0-59 | ** Fx = 0-59 | ||
+ | |||
+ | === Lesson01 "Introduction to Computer Graphics" === | ||
+ | [[File:ca10_lesson01.png]] | ||
+ | * Introduction to Computer Graphics | ||
+ | * Common techniques | ||
+ | * Cutting edge tools and packages | ||
+ | * State of the Art | ||
+ | * Lecture schedule | ||
+ | * "Terms and conditions" of this lecture | ||
+ | * Lecture notes: [[media:ca15_lesson01.pdf|lesson01.pdf]] |
Verzia zo dňa a času 16:03, 5. február 2016
Real-time computer graphics
Obsah
This lecture ...
- Will focus on visualization of 3D scenes
- Will show you what are current topics
- Will improve your skills in
- OpenGL
- Computational geometry
- Algorithms and data structures
What you Need to Pass
- Show your project (70%).
- Pass oral exam: (30%, min. 15 points).
- Grades
- A = 92-100
- B = 84-91
- C = 76-83
- D = 68-75
- E = 60-67
- Fx = 0-59
Lesson01 "Introduction to Computer Graphics"
- Introduction to Computer Graphics
- Common techniques
- Cutting edge tools and packages
- State of the Art
- Lecture schedule
- "Terms and conditions" of this lecture
- Lecture notes: lesson01.pdf