Martin Madaras/en: Rozdiel medzi revíziami

Riadok 15: Riadok 15:
 
1-AIN-535: [[Modelling and Rendering Techniques]] - Practical lessons
 
1-AIN-535: [[Modelling and Rendering Techniques]] - Practical lessons
  
2-MPG-102: [[Computer Graphics 2|http://www.sccg.sk/~durikovic/classes/CG2/]] - Practical lessons
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2-MPG-102: [[http://www.sccg.sk/~durikovic/classes/CG2/|Computer Graphics (2)]] - Practical lessons
  
 
1-AIN-230: [[Project 1|Project (1)]]  
 
1-AIN-230: [[Project 1|Project (1)]]  

Verzia zo dňa a času 11:24, 17. jún 2011

Martin Madaras

Martin Madaras
Name: Mgr. Martin Madaras
doctoral student
Email: madaras@fmph.uniba.sk
Office: M-113
Address: Mgr. Martin Madaras
Department of Applied Informatics
FMFI UK
Mlynská dolina
824 48 Bratislava
Slovakia
Web: http://www.sccg.sk/~madaras

Teaching

1-AIN-535: Modelling and Rendering Techniques - Practical lessons

2-MPG-102: [Graphics (2)] - Practical lessons

1-AIN-230: Project (1)

1-AIN-260: Project (2)

Research

Procedural Modeling of Character Models / Organic Modeling

Mesh Deformations / Skeleton Based Deformations

Real-time rendering of Organic Structures and Characters

Mesh GPU Tesselation and Displacement Maps

Skeleton Texture Mapping

Publications

(2011) Concept of Skeleton Texture Mapping, poster in Eurographics

(2010) Skeleton Extraction from Mesh for Easy Skinning Animation, in HC

(2010) Extraction of Skinning Data by Mesh Contraction with Collada 1.5 Support, in CESCG


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