Real Time Graphics/sk: Rozdiel medzi revíziami

(New page: {{Course | name = Real Time Graphics | code = 2-AIN-122 | prerequisites = 2-MPG-101 (obligatory) | semester = Summer | year = 1 | credits = 3 | form = L - lecture (2) | eva...)
 
Riadok 1: Riadok 1:
{{Course
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{{Predmet
 
   | name = Real Time Graphics
 
   | name = Real Time Graphics
 
   | code = 2-AIN-122
 
   | code = 2-AIN-122
   | prerequisites = 2-MPG-101 (obligatory)
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   | prerequisites = 2-MPG-101 (povinný)
   | semester = Summer
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   | semester = Letný
 
   | year = 1
 
   | year = 1
 
   | credits = 3
 
   | credits = 3
   | form = L - lecture (2)
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   | form = P - prednáška (2)
 
   | evaluation = 100/0  
 
   | evaluation = 100/0  
   | webpage = not available
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   | webpage = chýba
 
   | teacher = Mgr. Michal Červeňanský  
 
   | teacher = Mgr. Michal Červeňanský  
 
   | email = cervenansky[[Image:zavinac.gif|@]]sccg.sk
 
   | email = cervenansky[[Image:zavinac.gif|@]]sccg.sk
 
   | homepage = http://www.sccg.sk/~cervenansky/
 
   | homepage = http://www.sccg.sk/~cervenansky/
 
   | description =  The subject introduces the key topics, principles and techniques for real time renderingu and 3D games. The talk covers material of many topics, and the students will use some of them in their projects. Invited lectures from the game and graphics industry (based on reachability) are included in the course.  
 
   | description =  The subject introduces the key topics, principles and techniques for real time renderingu and 3D games. The talk covers material of many topics, and the students will use some of them in their projects. Invited lectures from the game and graphics industry (based on reachability) are included in the course.  
   | offered_in = Obligatory-optional in [[Master program in Applied Informatics]]
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   | offered_in = Povinne-voliteľný v in [[Bachelor program in Applied Informatics|Magisterskom programe Aplikovaná informatika]]
   | recommendations = none
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   | recommendations = žiadne
 
}}
 
}}

Verzia zo dňa a času 17:51, 20. august 2008

Real Time Graphics 2-AIN-122

choď na zoznam všetkých predmetov...

Názov a kód predmetu: Real Time Graphics (2-AIN-122)
Prerekvizity: 2-MPG-101 (povinný)
Vyučuje sa/odporúčaný ročník: Letný semester / 1
Forma a # hodín/týždeň: P - prednáška (2)
Kredity: 3
Hodnotenie (semester/skúška): 100/0
Webstránka predmetu: chýba
Informačný list: Informačný list 2-AIN-122 (fakultná služba)
Vyučujúci: Mgr. Michal Červeňanský
E-mail: cervenansky@sccg.sk
Domovská stránka: http://www.sccg.sk/~cervenansky/

Popis predmetu:

The subject introduces the key topics, principles and techniques for real time renderingu and 3D games. The talk covers material of many topics, and the students will use some of them in their projects. Invited lectures from the game and graphics industry (based on reachability) are included in the course.

Je časťou študijného programu: Povinne-voliteľný v in Magisterskom programe Aplikovaná informatika

Odporúčania: žiadne