Martin Samuelcik/en: Rozdiel medzi revíziami
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Verzia zo dňa a času 16:38, 27. február 2015
Martin Samuelčík
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Teaching
- Discrete Geometric Structures
- Real Time Graphics
- Fractal Geometry
- OpenGL
Research
- Geometric Modeling
- Real-time rendering
- GPU programming
- Virtul and augmented reality