Real Time Graphics: Rozdiel medzi revíziami
(New page: {{Course | name = Real Time Graphics | code = 2-AIN-122 | prerequisites = 2-MPG-101 (obligatory) | semester = Summer | year = 1 | credits = 3 | form = L - laboratory exercise...) |
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Riadok 6: | Riadok 6: | ||
| year = 1 | | year = 1 | ||
| credits = 3 | | credits = 3 | ||
− | | form = L - | + | | form = L - lecture (2) |
| evaluation = 100/0 | | evaluation = 100/0 | ||
| webpage = not available | | webpage = not available |
Verzia zo dňa a času 16:29, 19. august 2008
Real Time Graphics 2-AIN-122
Course name and code: | Real Time Graphics (2-AIN-122) |
Prerequisite courses: | 2-MPG-101 (obligatory) |
Available in/recommended study year: | Summer semester / 1 |
Form and # of hours/week: | L - lecture (2) |
Credits: | 3 |
Evaluation (semester/exam): | 100/0 |
Course webpage: | not available |
Information sheet: | 2-AIN-122 information sheet |
Teacher(s): | Mgr. Michal Červeňanský |
E-mail: | cervenanskysccg.sk |
Homepage(s): | http://www.sccg.sk/~cervenansky/ |
Short description:
The subject introduces the key topics, principles and techniques for real time renderingu and 3D games. The talk covers material of many topics, and the students will use some of them in their projects. Invited lectures from the game and graphics industry (based on reachability) are included in the course.
Offered in these study programs: Obligatory-optional in Master program in Applied Informatics
Recommendations: none