Real Time Graphics: Rozdiel medzi revíziami

(New page: {{Course | name = Real Time Graphics | code = 2-AIN-122 | prerequisites = 2-MPG-101 (obligatory) | semester = Summer | year = 1 | credits = 3 | form = L - laboratory exercise...)
 
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(Jedna medziľahlá úprava od jedného ďalšieho používateľa nie je zobrazená)
Riadok 1: Riadok 1:
{{Course
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  | name = Real Time Graphics
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  | code = 2-AIN-122
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  | prerequisites = 2-MPG-101 (obligatory)
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  | semester = Summer
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  | year = 1
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  | credits = 3
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  | form = L - laboratory exercise (2)
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  | evaluation = 100/0
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  | webpage = not available
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  | teacher = Mgr. Michal Červeňanský
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  | email = cervenansky[[Image:zavinac.gif|@]]sccg.sk
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  | homepage = http://www.sccg.sk/~cervenansky/
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  | description =  The subject introduces the key topics, principles and techniques for real time renderingu and 3D games. The talk covers material of many topics, and the students will use some of them in their projects. Invited lectures from the game and graphics industry (based on reachability) are included in the course.
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  | offered_in = Obligatory-optional in [[Master program in Applied Informatics]]
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  | recommendations = none
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}}
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Aktuálna revízia z 15:50, 24. august 2008

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