Modelling and Rendering Techniques (Materials): Rozdiel medzi revíziami
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Riadok 1: | Riadok 1: | ||
− | = | + | = Modelling and Rendering Techniques (Course Materials) = |
− | + | __TOC__ | |
− | + | Lecture Monday 8:10 M-XII Exercise Tuesday 13:10 M-XII | |
− | + | ||
=== Grading === | === Grading === | ||
No make-up exams will be given for missed tests. All the assignments should be turn in by the designated due date. To pass this course all the course requirements must be SATISFACTORILY completed > 30% of each problem set. | No make-up exams will be given for missed tests. All the assignments should be turn in by the designated due date. To pass this course all the course requirements must be SATISFACTORILY completed > 30% of each problem set. | ||
− | == | + | == What you Need to Pass == |
− | * | + | |
− | * | + | * Attend lessons. One missed +0 points. 2 missed 0 points, 3 missed 0 points, 4 and more is Fx. |
+ | * Project and exercise (mandatory, 50 points). | ||
+ | * Solve all homework problems (mandatory each one >=30%, 20 points) | ||
+ | * Pass final term (mandatory, 10 points) You will need to solve several problems discussed during lessons. | ||
+ | * Pass oral/written exam: (optional, +20 points) If you feel you are better, convince me ! | ||
+ | * Summary | ||
+ | ** Attendance = 0 or -100 (Fx) | ||
+ | ** Homework = +20..7 or +6..0 (Fx) | ||
+ | ** Project = +50..0 | ||
+ | ** Mid term = +10..0 | ||
+ | ** Final term = +20..0 | ||
+ | ** Oral/written exam = +20..0 | ||
− | * | + | * Grades |
+ | ** A = 92-100 | ||
+ | ** B = 84-91 | ||
+ | ** C = 76-83 | ||
+ | ** D = 68-75 | ||
+ | ** E = 60-67 | ||
+ | ** Fx = 0-59 | ||
− | + | *[https://docs.google.com/spreadsheets/d/1EAPR8vZa4F4LxsJ_M_sAUGg92e5_d_rXjx7YxjcjwhE/edit?usp=sharing '''VIEW RESULTS'''] | |
− | + | ||
− | + | ||
=== Oral Examination === | === Oral Examination === | ||
− | To the oral examination all the above requirements must be SATISFACTORILY completed | + | To the oral examination all the above requirements must be SATISFACTORILY completed. |
=== Materials to read === | === Materials to read === | ||
Riadok 31: | Riadok 45: | ||
− | + | ---- | |
+ | |||
=== Lesson01 "Human visual system, Illusions" === | === Lesson01 "Human visual system, Illusions" === | ||
Riadok 97: | Riadok 112: | ||
= Exercises = | = Exercises = | ||
− | teacher: [[ | + | teacher: [[Julia_Kucerova| Júlia Kučerová]] |
− | + | Tuesday 13:10 M-XII | |
=== Evaluation === | === Evaluation === | ||
* 10 * 2p Attendance | * 10 * 2p Attendance | ||
− | * 3 * 15p Homeworks | + | * 3 * 15p Homeworks (30% mandatory, For each late (1 week) submission -30%) |
− | * 35p Presentation (compulsory) | + | * 35p Presentation (compulsory) |
+ | |||
+ | List of presentations: [[https://docs.google.com/spreadsheets/d/1Znu0BX_6FcmzTTfztpOofQO9ilgVXxcXiPE45pgSO_M/edit?usp=sharing]] | ||
+ | |||
+ | === 22.9. Exercise === | ||
+ | Canceled | ||
+ | === 29.9. Introduction, colors === | ||
+ | *Practically, calculate the (R,G,B) or (X,Y,Z) color channel values for a given spectral radiance <math>L(\lambda)</math>, where <math>\lambda</math> is the wave length. Radiance <math>\lambda</math> is given in the discrete table form for 10 values of <math>\lambda</math>. Practice the color conversion from (X,Y,Z) to (R,G,B) and (L,a,b) color systems. | ||
+ | Notes: [[http://www.sccg.sk/~kucerova/ZS_2015_2016/MRT_1.pdf MRT_1.pdf]] | ||
+ | <!--Notes: [[http://www.sccg.sk/~haladova/CV1.pdf pdf]]]--> | ||
+ | |||
+ | === 6.10. HDR, Tonemapping === | ||
+ | *Convert RGB values to .exr and .hdr format. Example of global tonemapping (Ward) . | ||
+ | *UPDATED Homework HDR, Deadline 30.10.2015 | ||
+ | *Notes: [[http://www.sccg.sk/~kucerova/ZS_2015_2016/MRT_2.pdf MRT_2.pdf]] | ||
+ | === 13.10. Programming homework - HDR === | ||
+ | * [[http://www.sccg.sk/~kucerova/ZS_2015_2016/MRT_3.pdf Programming homework HDR]] | ||
+ | === 20.10. Pracitcal exercise === | ||
+ | * Measuring of material color and reflectance. | ||
+ | * [[http://www.sccg.sk/~kucerova/ZS_2015_2016/MRT_4.pdf Measuring of reflectance and color]] | ||
+ | *[http://www.sccg.sk/~kucerova/odlesky.zip Photos] | ||
+ | === 27.10. F-rep === | ||
+ | * Exercise of F-rep using HyperFun, hyperfun.org | ||
+ | * Introduction to F-rep. Example of basic models and operations between them (union, intersection, subtraction). | ||
+ | === 3.11. Programming homework 2=== | ||
+ | * Create 2 models using F-rep. Create animation of morphing from first model to second. | ||
+ | * [[http://www.sccg.sk/~kucerova/ZS_2015_2016/MRT_DU2.pdf Programming Homework 2]] | ||
+ | |||
+ | === 10.11. Computational Topology of Polygonal Surfaces === | ||
+ | * Exercise focused on topology of polygonal surfaces. Solving of problems from [http://www.sccg.sk/~durikovic/classes/MRT/c-top07.pdf pdf] | ||
+ | === 17.11. Holiday === | ||
+ | |||
+ | === 24.11. Surface Classification via Topological Surgery. Computer Representation of Polygonal Surfaces. === | ||
+ | * Exercise | ||
+ | **[http://www.sccg.sk/~kucerova/ZS_2015_2016/kocka.pdf Cube] | ||
+ | |||
+ | === 1.12. Homework 3 Assignment=== | ||
+ | * Student presentations | ||
+ | ** M&R in game industry | ||
+ | |||
+ | === 8.12. === | ||
+ | * Student presentations | ||
+ | **M&R in film industry | ||
+ | ** Hair and fur | ||
− | === | + | === 15.12. === |
− | + |
Aktuálna revízia z 16:41, 8. december 2015
Modelling and Rendering Techniques (Course Materials)
Obsah
- 1 Modelling and Rendering Techniques (Course Materials)
- 1.1 Grading
- 1.2 What you Need to Pass
- 1.2.1 Oral Examination
- 1.2.2 Materials to read
- 1.2.3 Useful links
- 1.2.4 Lesson01 "Human visual system, Illusions"
- 1.2.5 Lesson02 "Photographic Effects, HDR and Tone Mapping"
- 1.2.6 Lesson03 "Three dimensional modeling"
- 1.2.7 Lesson04 "Three dimensional transformations"
- 1.2.8 Lesson05 "Representation of solids"
- 1.2.9 Lesson06 "Functional representation"
- 1.2.10 Lesson07 "Test (midterm) 2"
- 1.2.11 Lesson08 "Computational topology of polygonal surfaces"
- 1.2.12 Lesson09 "Applied computational topology"
- 1.2.13 Lesson10 "Surface classification via topological surgery"
- 1.2.14 Lesson11 "Surface classification via topological surgery II"
- 1.2.15 Lesson12 "Aliasing, Antialiasing"
- 1.2.16 Lesson13 "Last lecture"
- 2 Exercises
- 2.1 Evaluation
- 2.2 22.9. Exercise
- 2.3 29.9. Introduction, colors
- 2.4 6.10. HDR, Tonemapping
- 2.5 13.10. Programming homework - HDR
- 2.6 20.10. Pracitcal exercise
- 2.7 27.10. F-rep
- 2.8 3.11. Programming homework 2
- 2.9 10.11. Computational Topology of Polygonal Surfaces
- 2.10 17.11. Holiday
- 2.11 24.11. Surface Classification via Topological Surgery. Computer Representation of Polygonal Surfaces.
- 2.12 1.12. Homework 3 Assignment
- 2.13 8.12.
- 2.14 15.12.
Lecture Monday 8:10 M-XII Exercise Tuesday 13:10 M-XII
Grading
No make-up exams will be given for missed tests. All the assignments should be turn in by the designated due date. To pass this course all the course requirements must be SATISFACTORILY completed > 30% of each problem set.
What you Need to Pass
- Attend lessons. One missed +0 points. 2 missed 0 points, 3 missed 0 points, 4 and more is Fx.
- Project and exercise (mandatory, 50 points).
- Solve all homework problems (mandatory each one >=30%, 20 points)
- Pass final term (mandatory, 10 points) You will need to solve several problems discussed during lessons.
- Pass oral/written exam: (optional, +20 points) If you feel you are better, convince me !
- Summary
- Attendance = 0 or -100 (Fx)
- Homework = +20..7 or +6..0 (Fx)
- Project = +50..0
- Mid term = +10..0
- Final term = +20..0
- Oral/written exam = +20..0
- Grades
- A = 92-100
- B = 84-91
- C = 76-83
- D = 68-75
- E = 60-67
- Fx = 0-59
Oral Examination
To the oral examination all the above requirements must be SATISFACTORILY completed.
Materials to read
- Michael Henle, "A Combinatorial Introduction to Topology"
- J. O'Rourke, "Computational Geometry in C"
- IA. T. Fomenko and T. L. Kunii, "Topological Modeling for Visualization"
Useful links
Lesson01 "Human visual system, Illusions"
Lecture notes: [pdf], Color theory: [pdf]
Reading(prepare 3 questions and the core idea of article): R. Ďurikovič and K. Kolchin. Physically-based model of photographic effects for night and day scenes, Journal of Three Dimensional Images, 3D Forum Society, vol. 15, No.4, pages 119-124, 2001. [pdf]
Lesson02 "Photographic Effects, HDR and Tone Mapping"
Lecture notes: [pdf]
Reading evaluation.
Lesson03 "Three dimensional modeling"
Lecture notes: [pdf]
Demo animation: R. Ďurikovič, K. Kaneda, and H. Yamashita. Dynamic contour: a texture approach and contour operations. The Visual Computer, 11(6), pages 277-289, May 1995. [pdf]
Lesson04 "Three dimensional transformations"
Lecture notes: [pdf]
Demo animation: R. Ďurikovič, K. Kaneda, and H. Yamashita. Imaging and modelling from serial microscopic sections for the study of anatomy. Medical & Biological Engineering & Computing, 36(5), pages 276-284, 1998. [pdf]
Lesson05 "Representation of solids"
Lecture notes: [pdf]
Midterm 1 + questions from the following articles.
Demo animation: Roman Ďurikovič, Silvester Czanner, Julius Parulek and Miloš Šrámek. Heterogeneous modeling of biological organs and organ growth. In book: Alexander Pasko, Valery Adzhiev, and Peter Comninos. LNCS 4889: Heterogeneous Objects Modeling and Applications. Springer Press, Berlin, 2008. [pdf]
Lesson06 "Functional representation"
Lecture notes: [pdf]
R. Ďurikovič. Growth simulation of digestive system using function representation and skeleton dynamics, International Journal on Shape Modeling, vol. 10, No.1, pages 31-49, World Scientific Publishing Company, Singapore, 2004.[pdf]
Lesson07 "Test (midterm) 2"
Demo animation: Roman Ďurikovič and Zuzana Kúkelová. Sketch-based modelling system with convolution and variational implicit surfaces, Journal of the Applied Mathematics, Statistics and Informatics, University of Saint Cyril and Metod Press, Trnava, Slovakia, vol. 4, No.1, pages 101-108, 2008.
Lesson08 "Computational topology of polygonal surfaces"
Lecture notes: [pdf]
Demo animation: Y. Wakabayashi and R. Ďurikovič. Modeling bonsai tree using positional information, Joint Convention Record of Tohoku Chapter of the Electrical and Information Engineers, No. 2I19, Yonezawa, Japan, pages 341, 2002.[pdf]
Lesson09 "Applied computational topology"
Lecture notes: [pdf]
Solving problems 7P 1~7
Lesson10 "Surface classification via topological surgery"
Lecture notes: [pdf]
Lesson11 "Surface classification via topological surgery II"
Lecture notes: [pdf]
Solving problems 8P 1~4
Lesson12 "Aliasing, Antialiasing"
Lecture notes: [pdf]
Lesson13 "Last lecture"
Final exam!
Exercises
teacher: Júlia Kučerová
Tuesday 13:10 M-XII
Evaluation
- 10 * 2p Attendance
- 3 * 15p Homeworks (30% mandatory, For each late (1 week) submission -30%)
- 35p Presentation (compulsory)
List of presentations: [[1]]
22.9. Exercise
Canceled
29.9. Introduction, colors
- Practically, calculate the (R,G,B) or (X,Y,Z) color channel values for a given spectral radiance <math>L(\lambda)</math>, where <math>\lambda</math> is the wave length. Radiance <math>\lambda</math> is given in the discrete table form for 10 values of <math>\lambda</math>. Practice the color conversion from (X,Y,Z) to (R,G,B) and (L,a,b) color systems.
Notes: [MRT_1.pdf]
6.10. HDR, Tonemapping
- Convert RGB values to .exr and .hdr format. Example of global tonemapping (Ward) .
- UPDATED Homework HDR, Deadline 30.10.2015
- Notes: [MRT_2.pdf]
13.10. Programming homework - HDR
20.10. Pracitcal exercise
- Measuring of material color and reflectance.
- [Measuring of reflectance and color]
- Photos
27.10. F-rep
- Exercise of F-rep using HyperFun, hyperfun.org
- Introduction to F-rep. Example of basic models and operations between them (union, intersection, subtraction).
3.11. Programming homework 2
- Create 2 models using F-rep. Create animation of morphing from first model to second.
- [Programming Homework 2]
10.11. Computational Topology of Polygonal Surfaces
- Exercise focused on topology of polygonal surfaces. Solving of problems from pdf
17.11. Holiday
24.11. Surface Classification via Topological Surgery. Computer Representation of Polygonal Surfaces.
- Exercise
1.12. Homework 3 Assignment
- Student presentations
- M&R in game industry
8.12.
- Student presentations
- M&R in film industry
- Hair and fur